Flood Control

Wednesday, November 23, 2005

Random Rapidfire Game: Emotion Cascade

A quick five-minute idea: you're in a building full of people, and each one of them is either angry, happy or sad. You have to make as many people a particular mood as you can, and then you move on to the next building. Your mood depends on what people are feeling around and how you've been moving - if you move quickly and turn a lot, you'll become more angry, and if you stand still, you'll become more sad. Your mood's infectious, so if you make people in an area happy, they'll start being happy and move to reinforce that feeling, which spreads it. People can start out as sad or angry, which sets up feedback loops of its own.


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